Instead of creating new narratives, the developers of these games based them on stories presented in other media early examples include Winnie the Pooh in the Hundred Acre Wood (1985) and The Black Cauldron (1986). Later, licensors began to create more sophisticated adventure games that comprised different environments, interaction with characters, unlocking secrets, and overcoming obstacles. The earliest of these resembled arcade-style "cause and effect" games that featured Disney characters. Disney licensed out its properties and established partnerships with developers and publishers such as Nintendo, Sega, Capcom, Square, and Sierra, who used the characters in games. Video games based on the Walt Disney Company's properties have been released since Mickey Mouse for Nintendo's Game & Watch in 1981. Roger Hector, director of product development for Disney Software from 1989 to 1993, quoted in Polygon. And we were so relatively low on the totem pole that it became a bigger deal, that discussion that took place over our heads." Projects became almost impossible to get approved, according to Mullich, as pitch meetings took place in front of management teams, and after six months of continual 'no' replies, Mullich left. "'The processes that we were using were actually catching the attention of different divisional groups that all said 'Wait a minute.' They all kind of wanted to manage or have a say or control what was happening. Disney's Animated Storybook: The Little Mermaid)ĭisney Interactive (in association with Creative Capers Entertainment) (Windows and Macintosh)ĭeveloped by Kids Revolution and published by NewKidCo (PlayStation)ĭisney Interactive (in association with Creative Capers Entertainment)ĭevelopment Background and Walt Disney Computer Software (1988–1994) Winnie the Pooh and the Honey Tree (1966)ĭisney Interactive (in association with Animation Services at Walt Disney Feature Animation and Media Station)ĭisney's Animated Storybook: The Hunchback of Notre Dameĭisney Interactive (in association with Media Station with special thanks to Animation Services at Walt Disney Feature Animation)ĭisney's Animated Storybook: 101 DalmatiansĪriel's Story Studio (a.k.a. 2.6 Pixar's Interactive Products Group (1996)ĭisney Software (in association with Media Station)ĭisney's Animated Storybook: Winnie the Pooh and the Honey Treeĭisney Interactive (in association with Media Station).2.4 Disney Interactive founding (December 1994).2.3 Release of The Lion King storybook (November 1994).2.1 Background and Walt Disney Computer Software (1988–1994). They have the same plots as their respective films, though abridged due to the limited medium. Starting from 1994, most of the entries in the series were developed by Media Station. They were published by Disney Interactive for personal computers ( Microsoft Windows and Apple Macintosh) for children ages four to eight years old.
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